Ghost of Tsushima - Lighting Probes

While my time at Sucker Punch working on Ghost of Tsushima I worked on helping maintain the Light Probe system. Light Probes help calculate bounce light for interiors and exteriors within the game. I am so thankful I was able to work on this project with such a wonderful team.

Lighting Lead:

Location Lighting / Lighting Probes:

Cinematics/Location Lighting:

Weather / Open World Lighting:
Jeremy Forbes