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Rian Owens
Rian Owens
Lighting Artist @ Sucker Punch Productions
Redmond, United States of America

My name is Rian Owens. I am currently working at Sucker Punch as a Lighting Artist.

Skills

3D ModelingEnvironment ModelingLightingProp ModelingTexturingGame DevelopmentShadersProject ManagementVFX

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
Photoshop
Photoshop

Reel

Productions

  • Copy of logo
    • Video Game
      Liar's Brew
    • Year
      2019
    • Role
      Art Director / Environment Artist
    • Company
      DigiPen - Student Project
  • Unnamed
    • Mobile Game
      Slime Climb
    • Year
      2018
    • Role
      Artist
    • Company
      Slime Corp
  • Darkshot final2
    • Video Game
      Dark Shot
    • Year
      2017
    • Role
      Environment Artist
    • Company
      DigiPen - Student Project